Rockstar hasn't announced GTA 6 for PC yet. We're tracking every signal — RAGE engine history, GTA V & RDR2 ports, hardware trends — to predict what you'll need, and we'll flip these numbers to real ones the second Rockstar does.
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No PC version has been confirmed. Based on GTA V and Red Dead Redemption 2's console-to-PC gaps (12–18 months) and the visible fidelity in Trailer 2, here's our working estimate — updated as new signals come in.
| Tier | CPU | GPU | RAM | Storage |
|---|---|---|---|---|
| Minimum | Ryzen 5 3600 / i5-10400 | GTX 1660 / RX 590 | 12 GB | 150 GB NVMe SSD |
| Recommended 1080p60 | Ryzen 5 5600X / i7-10700K | RTX 3070 / RX 6700 XT | 16 GB | 150 GB NVMe SSD |
| High 1440p ultra | Ryzen 7 7800X3D | RTX 4070 Ti / RX 7900 XT | 32 GB | 200 GB NVMe SSD (Gen4) |
| 4K / Ray tracing | Ryzen 9 9800X3D | RTX 5080 / RTX 5090 | 32 GB | 200 GB NVMe SSD (Gen4) |
Community-sourced prediction, not a Rockstar or Take-Two document. We'll replace this table within hours of an official announcement — that's the whole point of this site.
One email, sent the moment Rockstar publishes official GTA 6 PC requirements — nothing before that.
Not yet. As of now, Rockstar has only confirmed PlayStation 5 and Xbox Series X|S for November 19, 2026. Rockstar's last two major releases (GTA V, RDR2) both came to PC roughly 12–18 months after console launch, which is the pattern most analysts expect to repeat.
We cross-reference the RAGE engine's requirements history, the confirmed PS5/Xbox Series X hardware floor, and how demanding the environments shown in official trailers appear to be. It's an estimate, clearly labeled as one — never presented as an official Rockstar document.
Yes — that's the entire reason this exists. The scan tool and the table above will be swapped to Rockstar's real, published numbers the day they're announced.
No. This is an independent, unofficial fan resource. It is not affiliated with, endorsed by, or connected to Rockstar Games or Take-Two Interactive.